3D|CGI - Bushmills x Peaky Blinders
Description
This non-commercial case study: Peaky Blinders is more than a series; it is a cultural phenomenon defined by its grit, tailored sophistication, and ruthless ambition. This project seeks to bridge the classic identity of Bushmills with the iconic Shelby narrative, balancing period-accurate elements with high-fidelity photorealistic execution. Developed entirely in Blender, the work explores a sophisticated composition of still life, focusing on complex material properties from the weathered texture of historical paper to the precise light refractions in glass and liquid. The goal was to elevate a product packshot into a cinematic experience, capturing the essence of an era where business was law, and sophistication was a weapon. The scene utilizes advanced techniques in 3D modeling, PBR texturing, cinematic lighting, and post-production to create a dense, immersive atmosphere that respects the legendary legacy of the Shelby family.
Client
3D|CGI - Bushmills x Peaky Blinders
Year
2026
Category
3D|CGI & Post-Production
Credits
Assets 3D: CGtrader
Mentor: Diego Oliveira






Contact
Open to the right opportunity.
Freelance projects, long-term contracts, or full-time roles — in Brazil or internationally. Whether you need a brand that commands attention, an interface that converts, or a 3D visual that stops the scroll, I'm available for projects and ongoing partnerships. If you're building something that deserves great design, let's talk.
hello@brunocortes.art
Email Copied
